Creating fascinating work is my passion
All my life I've been passionate about creative media and games. I made my own with whatever materials I could get my hands on. While in high school I learned how to program and took up gamemaker to make my own video games. Now, I work primarily in Godot, Unity and Unreal, always discovering more and honing my skills to make the next game better than the last. My primary goal is to meet and work with individuals with whom I share a love of game development with to create gripping and thought provoking games.
Education
2019 - Cary High School, Cum Laude and have acquired an
2021 - Associate in Applied Science, Simulation and Game Development - Programming
2021 - Associate in Applied Science, Simulation and Game Development - Programming
Skills/Acomplishments
- Skills USA 2nd Place International, 1st place Statewide, for Interactive Application and Video Game Development
- Fluent in C#, GML, GDScript, Python
- Have experience with C++, HLSL, MEL, Swift, VB, JS, and HTML.
- Experience working in Unity, Godot, Unreal, Pygame
- Designing tabletop RPG systems, board games, and card games.
- QA preparation, organization, and testing.
- Extensive practice programming data storage systems, kinematic character/entity movement, procedural generation